Bloomberg 2016

Last week David moderated a panel discussion at Bloomberg HQ for the e-Wellness & Technology Trends event which focused on how the fitness and wellness industry is changing due to technology. 

The first panel discussed "Millennials buying and consuming habits" and was moderated by Kate Cracknell, the editor of Health Club Management. Her panel included the CEOs of eGym, Fitbug and Pure Gym as well as the Group CIO of Virgin Active.

Millennials and their consumer habits is a vast topic but the panel successfully highlighted some of the more intriguing trends seen in this generation. Firstly, technology has put the power back in the consumer’s hand and in terms of the fitness industry this means that millennials want gyms to integrate their technology and data more seamlessly with their health devices like Fitbit, Apple and Android Wear. Secondly, millennials, unlike previous generations, feel no loyalty towards just one brand and enjoy the freedom of choice. Thus, no-contract, low-cost memberships and pay-as-you-go are ideal options for millennials. And so, the fitness industry must continue to innovate and challenge the market in order to satisfy this generation’s consumer appetite.

David’s panel discussed “Utilising Big Data to Monetise Wellness” and he was joined by PayasUgym, Babylon Health, Thriva and the Lifestyle, Health & Fitness Partnership Manager of Google Play.

With such a varied panel of healthcare start-ups, app developers and fitness facilitators there was plenty to be discussed in terms of how data is being utilised across the wellness industry. PayasUgym, for example, is the ideal service for the undecided fitness user and their data is fed back to gym operators as a means of understanding the consumer. Meanwhile, Thriva offers a home blood test kit and Babylon Health provide online doctor consultations and advice. Combining intelligent data with real doctors is disrupting how we access health care and the potential of analysing and improving our own health through data is a huge step. People want a quantified understanding of their own health and they want to be able to self-diagnose. Despite this the wellness industry is still working on connecting data to action but it’s evident that integration of services and products will be the prerequisite to success. The more data we collect and analyse the more questions we can answer but whilst we can utilise big data to monetise wellness, what are the ethics behind holding so much personal data?

 

The final panel, moderated by Ting Le Deng of Santander Bank, discussed “Virtual Reality (VR) & Gamification Taking Off in Cycling – Is this the future of sports & fitness?”. The panel included previous world champion cyclist Michael Rogers, ex-World Tour rider Matteo Carrara and representatives of Zwift, AbsolutBlack, Wahoo and Tacx.

Could VR and gamification enable more people to partake in sport? Time has always been a notable barrier to participation but gamification and VR in sport, particularly cycling, is enabling individuals with busy lifestyles to get involved. Another barrier to sports participation is competition but VR and gamification could be the home fitness solution if driven by a strong sense of community. It won’t be long until we can take part in the Tour De France live from the comfort of our living rooms.

However, it is apparent that the expansion of VR and gamification from cycling into other sports and fully into the fitness industry is still part of a broader strategy and will take time. It’s unlikely sports such as swimming will be as simple to gamify as cycling was. Yet it is evident that gamification does have the potential to fundamentally change the customer experience in gyms for example and gyms are openly ready to upgrade their hardware to allow for this development. 

By Abi Taylor, Research Supervisor

SIBEC UK - May 2016

SIBEC UK – May 2016

Article from David Minton, Director @ The Leisure Database Company

Innovative Companies Impacting the Fitness Industry

For the first time I’ve compiled a purely personal list of some of the most innovative companies who have already, or will shortly, impact on our industry. It’s not meant to be exhaustive, just fun and maybe a little thought provoking. I’ve given each sector a name and picked one company I admire this week.

Apps: Apple App Store, opened in 2008 and by 2015, 100 billion downloads had been recorded. Apple ignited the app revolution and the iOS ecosystem has created over 627,000 jobs. It is expected that the app economy will exceed $150 billion worldwide by 2020. Yes there really is an app for everything, or soon will be.

BioTech: EnteroMedics, developer of vBloc, a neurometabolic therapy for disrupting the signals between the brain and stomach could fight obesity faster than HIIT. We always thought the magic pill would come first but BioTech seems to have done it.

Data Science: Under Armour have invested heavily in UA Record and UA HealthBox to create your body’s dashboard.

Drones: love them or hate them, DJI is the largest seller of consumer drones which enables race organisers and individuals to track and record activity from the sky, GoPro in the air.

Energy: SolarCity, there’s justifiable obsession with Elon Musk (Tesla Motors and SpaceX) who wants to reduce your energy costs with solar panels and he aims to make mass adoption possible.

Enterprise Software: Slack, it’s free and it’s the creative home of our work lives, its real-time messaging for modern teams, simpler and more productive than email.

Finance: Blockchain, a permissionless distributed database that’s upending traditional banking and the finance world, is now moving into other sectors including health and fitness. One to watch!

Hollywood: Netflix, the first global TV network that’s coming to a screen near your CV equipment and on your phone.

Internet of Things: Cisco, estimate 15 billion items are already connected and by 2020 all fitness equipment (along with our fridges, cars, home, work and pets) will be connected to a sector worth $6.5 billion.

Kick Ass Kit: Sweaty Betty, created in 1998 and a British pioneer in activewear, go join the waiting lists for the free instore classes and outdoor runs.

Livestreaming: Twitter’s Periscope, has had a head start but bigger players from the online video space are moving into livestreaming so it could soon become a duopoly.

Music: Spotify, it found the beat with Running, predict with Taste Rewind, discover with Found Them First, and an amazing 71% of listeners add at least one track from Discover Weekly. Fan Insights gives artists demographic and geographic analysis. Been listening whilst exercising recently, they know. Like they know what the most popular music genre, track, artist is in your city, town or village right now.

New Media: Buzzfeed, for showing how content can go viral and teaching brands to create not sell.

Photos: Instagram, many fitness sites are neglecting this highly engaging and superior indexing platform, why? The LeisureDB Social Media Fitness Index Q1 2016 will show the top 20 private fitness brands collectively have under 50,000 followers. Must try harder!

Retail: Amazon Echo and Prime, I just spoke to the future and it delivered! FOC fitness CDs (and some wine and treats) within the hour* – how do they do that?*One hour delivery only in London at present. 

Social Media: Facebook, the only platform all sites are on, the top 20 private fitness brands have almost 1 million followers (Leisuredb Social Media Fitness Index Q1 2016 coming soon). In 2014 Facebook bought Moves, an app that keeps track of your daily exercise as part of its multi app strategy and now with move-o-scope you can map all your activity which looks pretty cool.

Smartphones: Apple introduced the iPhone early 2007 and late 2008 the first phone to use Android was released. In less than ten years the smartphone has changed human behaviour in ways that few things could. The do-it-all smartphone has elbowed aside MP3 players, CDs, hard drives, calculators, paper maps, diaries, Blackberry, Nokia, cameras to name but a few. At the same time the smartphone has revolutionised the way consumers work, play sleep and wake up.

Style: Everlane, radical transparency about costs, mark up, creative process and details of manufacturing factories with photos. The fitness industry could learn a lot from this openness and consumer engagement in the product.

Video: YouTube, Randi Zuckerberg (Mark’s sister) put this as her number one social media channel, so checkout our ’60 Second UK Fitness News’ each week by subscribing to the ‘Fitness Industry UK’ channel.

VR and AR: Oculus Rift, it’s almost two years to the month when Facebook announced it had purchased the virtual reality start up for around $2 billion. The first fitness applications were at IHRSA and FIBO.